Fund the playable proof
Thirty days. Fifteen thousand Canadian dollars. One accountable outcome — a playable PC vertical slice of Keeping the Peace, built in Unreal Engine 5.8.
$15,000 buys implementation, not exploration
The design work is done. The world, the roles, the equipment progressions and the cinematic sequences are locked in a 64-board art direction bible. The campaign pays for the engineering and testing time that turns that documentation into a mission you can play.
One complete mission with readable community needs, specialist interaction, environmental state change and a captured before-and-after outcome. That is the bar we are asking to be held to — not a trailer, not a mood piece.
Five zones shown. One zone funded.
Ambition needs sequencing. We are showing the whole five-zone territory so backers understand the vision — then asking them to fund one zone deeply enough to judge the game itself.
That is a deliberate choice. A thin pass across five zones would look impressive and prove nothing. One finished zone can be played, tested, measured and shown to the next funder.
Eight tiers. No game access at any level.
Every tier is cumulative, and none of them sells access to the game. Rewards are recognition, documentation and the work itself — so nothing here depends on a build being finished. Four tiers are digital. Four include the physical deck, drawn from a single print run. Estimated delivery January 2027.
The Living Knowledge Deck is the only physical reward in the campaign, and it is a single print run of 100 decks. The four tiers that include it all draw from that one run.
Ships to Canada, the United States, the United Kingdom and the EU. Shipping is charged separately at checkout and is not included in the pledge amount. If the print run is claimed before the campaign closes, remaining backers at those tiers receive the digital edition of the deck and are notified before fulfilment begins.
Prototype access sits entirely outside the reward structure. Playtesting is open to anyone who wants to take part, backer or not, through the playtest and feedback form — info@peacekeeping.ca. You do not need to pledge to play, and no pledge tier buys a place.
What could go wrong, and what we promise
A campaign that hides its risks is not worth backing. Here is where the work is genuinely uncertain, and the standards we hold ourselves to regardless.
Your mission starts here
Back the campaign, then share one proof point with someone who will understand the mission. Both matter.